hey guys welcome to the video as you saw the clip we are going to make our clips more interesting and wait smooth with rsmb and some color correction before that let me show you my graphic settings that i used in order to record my gameplay here are my graphics settings i keep everything high uh
if i'm getting enough fps or mostly i use everything low and on low side i keep everything off everything means everything just get this off this off and just turn everything off so yeah these are my graphics settings so let's get into premiere pro and we'll apply effect there so as you can see we are in premiere pro and i already imported my clips both clips these this one is in high graphics setting and this one is in a low graphics setting uh this clip is recorded in shadow play i don't use any filter in shadow play i use third party vibrance gi to get vibrance and this one is recorded in obs i haven't seen much of a difference between shadow play recording and obvious recordings in colors
so they both look same and make sure your sequence settings uh frame rate and your clay frame rate are same so let's work on first clip which is in high high graphic quality so we are going in effects tab search for lumetri color there it is then drag it on your clip go to effects control if you can't see effects control make sure it's enabled in windows tab and effects control or you can press shift f5 then uh open up the basic correction tab now we are going to mess with a white balance you can use this eyedropper to set white balance or but i don't use it personally because it it's not that accurate
so we are going to mess with temperature for this clip if you go on cooler side which is in negatives it doesn't look that nice so i will be adding some warmth in this clip you can add around 13 is bit high 10 6 6.5 6.5 was okay so i'm making it six this looks nice then i'm adding 10 14 don't go on negatives it starts looking greenish and it doesn't look that nice so we are going to add a bit of it okay it looks nice so make it look six yeah i round figure most of the time then next is tone in tones uh first is exposure and on exposure i don't like it to decrease so i always increase my exposure either by 0.3 or 0.6 i know 0.6 is bit bright for this clip but when we mess with contrast highlights and other stuff it will look nice to be with me now we are going to add contrast so for contrast you can go like high around here but i don't go that high around 13 13 12 they would look both look same so i'm keeping 12. on highlights i increase my highlights i know it's making uh brighter again but bear with me well these are my settings then shadows we're going to decrease reduce the shadows let it save itself make sure you save of course as you can see it started looking different minus 12 for this looks the same for 13 again next is white right i'm going to decrease whites again keep it negative 12 and blacks also i'm going to reduce it you can keep it around 0.6 or 3 around negative six that will keep the details as you can see if if i go a bit high like low then it starts losing details or you can set it to zero that's a personal favorites reference but i keep it around negative six or negative three it is six or negative three
let's let's go for that yeah before going further let's see before and after so here is the before here is the after now let's move on next is creative tab don't add saturation here uh we are going to add in creatives first is first is we are going to mess with is shadows then for clip like this where you have a width everything is smoother out so you are going to use 24 if you had experimental sharpening either you turn it off because it sharpens already or you can set it around three or keep it around well then just mess with it uh keep it as you like it the reason i'm keeping it on 12 because we are going to add motion blur and it will smooth around things so uh it doesn't make that much of a difference so next is vibrance and we are going to add vibrance around 30 28 30 30 is good you can go for 24 30 36 and 42 these are my values i play with them depending on the clip next is saturation here we are going to add saturation don't add too much saturation 130 and 124 is good 124 to 120 130 looks nice after that it started it starts looking to be honest a bit too much so 130 is okay let's save it after that if you want you can mess with uh shadow tint and highlighting around here um just to make i think shadows i'm going to keep my shadows bit cool side and then highlights on the warmer side if you it doesn't make that much much of a difference but you can uh mess with them and get better results let's save it now i will finish with the creative part creative tab then we are going to add some curves we are going to mess with only this uh this curve so add this from here just a little bit just a little bit yeah okay it's too much it's too much yeah then take it away from here it's it adds contrast and we added contrast here but i like to add uh touch from here as well that's this is my style of work and after that there is a hue saturation curves i don't mess with them so just ignore and you can play with colored wheels let me close this up if you're liking tutorials so far don't forget to hit the like button and subscribe if you haven't with notifications on
now let's get back to the tutorial okay so in mid tones yeah you can set mid tones around warmer side or you can set it on cooler side it looks nice and i'm going to add mid tones and then shadows around here just okay just a little bit on our inside and decrease the shadows slightly decrease just don't just don't make it low then highlights same highlights with a bit of a blue and then reduce them i know it doesn't make that much of a difference but when we uh collect everything that we done it makes a nicer image nicer nice image like now you can see this is the before it is here is the after yeah next uh next is hls secondary i don't mess with this so let's ignore this and last part is vignette i know we added vignette in in-game settings but here we can control it so i'm going to mess with this as well uh just open up amount and if you go above 0 a value above 0 it will start whitening the edges we want to darken the edges so we are going to go on negatives this if you go below like the negative one it start looking uh not so good so make sure you keep it around 0.5 0.2 uh [Music] 0.3 yeah it looks nice then there is a midpoint so what midpoint does is if you go on lower side it darkens the area towards center and if you go higher it cleans it brightens it or it removes the dark vineyard from there
so we are going to keep it around 42 because 50 is default and around 42 or 36 if you want it looks nice you know what uh let's keep it let's go a bit further as well because it's yeah it's too much so let's add it around here like 30. yeah it looks nice next is roundness you can mess it with it uh because it controls the how around the vignette can is going to be but i don't mess with it it it's okay as it is and last is feather feather we are going to increase further to give it a soft soft transition if you want to see uh how much it's changing you can like go full here and then change then make changes here so you can clearly see what's happening so we are going to add around 60 yeah it's okay because if you go there if you go further it's it starts losing this area as well so making we are keeping it 60 and then turn this back to zero point three yeah these are my settings for color correction yeah let's save it first
so let's see before and after before uh going further so here is before here is after and by the look you can see that it created dramatic effect so let's move on to next part which is adding a motion blur motion for motion blur i use rsmv if you use rsme pro then these are my settings with much a blur amount 0.6 you can add amount uh but for normal gameplay videos it doesn't look nice to have that much of a motion blur for montages it looks nice if you go around 2.4 you can yeah you can go in uh on 2.4 if you want but 2.4 it is actually high you can it depends on your clips go around 1.2 0.2 for montages uh on most of the clips and for 0.6 on gameplay videos and next is sensitivity only i only messed with blur amount and sensitivity sensitivity so sensitivity will be 60 just don't add that much sensitivity because it smudges uh most every motion it senses so yeah and next is foreground settings give it 0.6 and 68 same as main background yeah these are my settings and another thing is i set my interpolation time interpolation to frame blending or optical flow mostly optical flow it gives accurate results and if i want a ghosting effect like the just let me off turn it off if i want ghosting effect like this [Music] just watch here i think i can yeah this one the ghosting effect if
i want ghosting effects uh then i will use frame blending but most of the time i will use this one because it uh i will use optical flow cause it's pretty accurate but sometime it works so i don't use it very often for this i'm using frame blending turn it off turn it on motion blur yeah this is what my settings are so i'm going to work on low graphics settings as well because you can't use the same color correction on low graphics clip so it is the after yep is the before okay yeah i messed it up he's the before he's the actor there's before here's the after that that's what i meant by uh keeping sharpening high because motion blur will smush things out it will mess it will affect the sharpening so it doesn't make that much of much of a difference so we are going to copy this settings and paste it on low graphics setting a low graphic clip
so i'm duplicating this one copy paste and resetting then open up this one open up a newer color correction effect and we are going to mess with temperature now we are going to make it a cooler cause if you look at this clip it looks cooler on this side
so we are going to make it cooler and turn this around here okay 30 looks nice do 30 i'm not going to mess with 10 and only thing i'm going to mess with in tones is contrast just adding little bit of contrast and shadows see it's fine and next is creative then adjustment and now we are going to mess with shadow tint and highlight tint so we are going to make this one around [Music] like this okay and highlighting to go around here yeah this looks nice this is the before here's the after and we're pretty much done here if you want you can mess with color wheels here with mid tones and all can make them look like this decreasing in decrease in mid tone then shadows shadows around the side i'm just tweaking a little bit little bit i won't be messing with highlights but it looks nice already so it's look closer to this one let it load it looks closer to this one you can tweak a little bit and let's set uh frame blending to this
so let's compare it with final version you can compare your clips or frames with this uh this option here if you don't have this comparison view just go to plus and this one is comparing design view you can drag it out here now to compare it uh let's keep it here copy paste and then here so this is what it was and this is it is now now
we are going to save these effects as presets so we don't have to do this again and again so for that select a clip go to effects control select the effects you want to save as preset then right click save preset name it whatever you want i will call it red rest because when i upload this clip on reddit people liked it and someone comment said it looks like redressed and all so i like that comment that's why i'm using it as name so i will call it a retrace and you can check your preset here just type replace or whatever your name it will come up here so yeah that's it for this videos if you like it don't forget to like it and subscribe to the channel make sure you turn on the notifications and comment your thoughts how you liked it if you wanna see these type of videos like tutorial videos or you want to see gameplay videos with these settings so make sure you comment this and see you guys next time peace
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