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Tuesday, June 14, 2022

Badass Shake Xml Pack Download

June 14, 2022 0

 




 Today I'd be showing you how to do the shake effect in Alight Motion 

 Also another term is like maybe the the hit effect it's gonna basically be shaking the footage under our control so little before just someone punching, right like so nothing too interesting now when we add in our footage you'll notice that there is this sort of this punch this kick to it when he punches and it makes everything sort of tie together it gives it more force more action.

  

      we're gonna be doing today this is a very flexible effect, it can be used for really anything if you want to use it to like bump to a beat or sort of do something a car accident or any other sort of hits or where you just want to move it to a element a plot element then this is the perfect effect for you so first things first all we got to do is create ourselves a new sequence I'm gonna I can close out the sequence,

  I have take my footage right here, and just drag it in and it'll create itself a new sequence with all of these settings I got this footage from Envato elements which is a great place if you want to have basically unlimited amounts, of stock footage it's a monthly fee and you can download as much as you want even creates like the licensing and stuff for you which I am a big fan of if you are interested in that go ahead and check out the link in the description below it's a great deal for what you get and I love using it we are then going to go into our footage here and you'll notice that it starts off in slow motion.






















     we don't want it in slow motion, so I'm gonna go ahead and right click go speed duration and just double the speed and it pretty much looks like fast motion now now what we need to do is we got to duplicate the footage so click on it hold the Alt key and drag up and you'll see that we now just have an exact replica, and what we want to do is we want to cut right before the hits so right about here move forward until after the hits are done right about there and then throw away the back footage you can click the delete key or you can right click and then go up to clear to remove, that we then have the footage and we are ready to begin first things first. 


 we're gonna go ahead and we're gonna go to the beginning, of the footage we're going to look for an effect called transform now we could just use the position up here in motion however, we lose the ability to add motion blur if we do that so what we're gonna do is we're going to drag on the transform and we're going to use these motion effects instead of these motion, effects this will again allow us to add a little motion blur make it all look a little bit better we're gonna click on our footage.

    we're then going to go into position click the little keyframe right here, we're then going to move forward and try to find the point where we want it to start maybe right about here go one frame two frames forward give it a little bit of a kick to the right we don't want to do too extreme the reason we're copying is because now the bottom layer, is sort of helping us there's not a black bar right here but if we go too far it becomes really noticeable so we just want to go a few frames up and down maybe like so if you want to do something a little bit more intense what you can do is you can actually zoom, it in so if we for example zooms it into 110 we now have the ability to move it a lot farther and it's still within our footage you just have to zoom it in a bit so it's your choice on how you want to do it don't want to zoom in past about 115 anything past that and you start losing, a lot of resolution so you have two options there either zoom it or just kind of keep it normal and make the movements very very tiny and that's what we're gonna do we're gonna make the tiny movements here.

  so I'm gonna move just a little bit over we move just a little bit up and now you'll see that when we hit it moves just a bit so then after our movement, we can click on the footage and then jump to our last keyframe, here we're to move maybe one two and then we want to reset it so we just move it out for just a second and then have it come back you can see we have just a little bit of a hit right there maybe we want to add just a little bit more flare to that so all we have to do is just find the point where it hits where we moved it and maybe make it instead of 974 like 999 90 yeah and then maybe just a tad bit more on the up here and then now let's take a look yeah it looks a little bit stronger, now and so now we're gonna do the exact same thing for the next one so create a keyframe right before they hit maybe Ray y'all do here because that actually isn't moved we'll have to choose which frame we wanna do it maybe I'll put it right here. 


   I'm gonna add the keyframe move, forward one or two frames really accent that hit a bit have it kind of out have it come up a bit the reason I'm going this direction is because that's kind of the way the force of the punch is going so I'm trying to move with the force of the punch move forward one or two frames, reset it and then now we have nice one-two right there and you can see that there's a nice sort of a strong movement with that last hit now we got to clean this up a little bit first things first let's add in that motion blur gonna go unchecked uncheck the use composition shutter, angle go to the shoulder angle bring it all the way up like so the more you bring it up the more motion blur since we're doing small motion.  

 I'm gonna bring it up as high as possible to try to add as much motion blur, as I can you see that it's not much but it does move just a little bit it blurs everything in the direction and that just kind of cleans up the action just a little bit and then we're gonna go into our effects I'm going to look for something called, cross dissolve cross dissolve is going to blend us in with the background a little bit better so click on this and drag it down we can zoom.





















   we want is a couple frames here, and what this is gonna do is it's gonna blend us in with the bottom here, so it looks a little bit less noticeable whenever we go through it now we're gonna hit play you can see that we're having a pretty good effect right here so boom boom and if you notice that you watch it one time you won't notice it but if you watch it over and over you're starting to see that maybe this is moving too far off the background with the movement, and so maybe we want to try change it up a bit and maybe add just a tiny bit of zoom to it like 105 if we're gonna do it like that and now if you do that you gotta realize that if you zoom the top layer in the cross dissolves might need to be dropped otherwise. 

   you're gonna get that weird sort of zoom and zoom out, so we have the punch right there of course we can always touch it up now that we have a little zoom on it let's kind of bring it out even more a little bit bring it up some and you can see it blurs even more and now we kind of have a really strong hit happening here, that second one I say could he be even more powerful as well so bring it over really make that move maybe make that one go down and there we go now we got like a really strong sort of punch it makes this look incredibly strong.


 shake effect it's not that hard of an effect to pull off you just sort of add a little bit of motion blur use the transform, tab if you need to cross as all if you need to zoom it in and you can do this anywhere in your footage and have a really really solid and reliable and flexible way of adding the shake effect thanks I remember joining me if you have any question or comments go in the comment section below, on our website at ob masters dotnet if you want to see more videos some of this one go and that subscribe button I make a video every other day or at least I try to ah and it's all that's done guys see ya you                  

























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Saturday, June 11, 2022

Efx Cover Thumbnail Materials Download

June 11, 2022 0




in this alight Motion tutorial, we will learn about shape transitions we will know that how can we make transitions without using any external plug- ins you can take any shape in this, even you can draw shape by pen tool it's a simple technique it will work on all shapes so first we will make colour mate
 we are making only for base you can use any video clip or image if you want drop colour mate in timeline and add some extra video tracks in timeline for that right click on third video track and add 4 video tracks now we will take shape, for that click on graphics menu and choose ellipse it will create shape layer, adjust it and make circle shape now align it in centre and vertical for that ,click on graphics menu and choose horizontal and vertical align now we will make animation on this shape right to centre move then Centre to extend on full screen move play head to centre and click on position in effects panel it will make starting keyframe now we will move the shape in right side and we will move play head on 9th frame Now click on reset parameter it will move back shape to centre and it will make right to Centre animation now click on scale under position in effects control, and move play head to 21st keyframe now extend the scale size as much as it can cover all the screen so now right to centre and Centre to zoom in animation has be en created 




































 we can see it now we will make one copy of it for that press and hold alt key and drag it upside now move copy on 6th frame now we will change the colour of second copy, for that click on graphics menu and in edit menu click on shape and choose colour now we will make one more copy of it click and hold alt key and drag up side we will keep it on 12th frame will change its colour too now let's play it and check to make it more attractive we will put some effects on shape in effects choose drop shadow and drag and drop on second shape layer now in effects panel choose opacity to 90% drop shadow and distance zero and softness set 25 now copy it and paste it on third shape player by pressing control plus V so, our intro is done now we will make outro

 I will cut it from here and we will delete extras now we will make copy of these select all three and press and hold Alt key and drag it right side now select all three and right click and choose nest after that right click and choose speed duration and select reverse now let's play and check it now I will check it on video clips for that will import 2 video clips we can delete colour mate now so, as you can see middle cut in intro and outro you have to keep same position on two different clips so, this shape animation can work properly so, this way you can make transition by using shapes in premiere Pro if you like the video then subscribe to channel like and share the video 































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Wednesday, June 8, 2022

Spotify Lyrics Edit Meterials Download

June 08, 2022 0



in this alight Motion tutorial, we will learn about shape transitions we will know that how can we make transitions without using any external plug- ins you can take any shape in this, even you can draw shape by pen tool it's a simple technique it will work on all shapes so first we will make colour mate
 we are making only for base you can use any video clip or image if you want drop colour mate in timeline and add some extra video tracks in timeline for that right click on third video track and add 4 video tracks now we will take shape, for that click on graphics menu and choose ellipse it will create shape layer, adjust it and make circle shape now align it in centre and vertical for that ,click on graphics menu and choose horizontal and vertical align now we will make animation on this shape right to centre move then Centre to extend on full screen move play head to centre and click on position in effects panel it will make starting keyframe now we will move the shape in right side and we will move play head on 9th frame Now click on reset parameter it will move back shape to centre and it will make right to Centre animation now click on scale under position in effects control, and move play head to 21st keyframe now extend the scale size as much as it can cover all the screen so now right to centre and Centre to zoom in animation has be en created 



































 we can see it now we will make one copy of it for that press and hold alt key and drag it upside now move copy on 6th frame now we will change the colour of second copy, for that click on graphics menu and in edit menu click on shape and choose colour now we will make one more copy of it click and hold alt key and drag up side we will keep it on 12th frame will change its colour too now let's play it and check to make it more attractive we will put some effects on shape in effects choose drop shadow and drag and drop on second shape layer now in effects panel choose opacity to 90% drop shadow and distance zero and softness set 25 now copy it and paste it on third shape player by pressing control plus V so, our intro is done now we will make outro

 I will cut it from here and we will delete extras now we will make copy of these select all three and press and hold Alt key and drag it right side now select all three and right click and choose nest after that right click and choose speed duration and select reverse now let's play and check it now I will check it on video clips for that will import 2 video clips we can delete colour mate now so, as you can see middle cut in intro and outro you have to keep same position on two different clips so, this shape animation can work properly so, this way you can make transition by using shapes in premiere Pro if you like the video then subscribe to channel like and share the video 































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Saturday, June 4, 2022

Top 5 Cc Packs Download

June 04, 2022 0

 



I wasn't planning on making an updated color grading tutorial but after I dropped Sounds of the PNW you guys requested the actual hell out of it so today i want to show you how i turn this shot into this shot using color grading in alight Motion. Tt's worth noting that this is just my individual style of grading. I like to go very moody and punchy and contrasty and you don't have to do that, but what you can and should do is take the techniques that i'm talking about in this video and apply them to create your own style of grading. 

t's also worth noting that i shoot in log which is like a very flat profile with very little contrast in the image, and i always over expose my shots by two stops. Shooting in your camera's flattest picture profile allows you to retain as much detail in the highlights and shadows as possible. That gives you a lot of flexibility when you're color grading but it's also important when shooting in that flat profile to overexpose your image usually by about two stops so that you retain as much detail in the colors as possible and prevent grain from getting in and having all those colored artifacts in your image that make your grade appear messier. I'm also using lumetri color in adobe premiere pro to do all this grading, but there are similar techniques and effects available in final cut and davinci resolve as well.

















 The first and actually most important step in this process is not color grading but color correction= taking that super flat footage from your camera that might be off in terms of exposure or color and fixing it so that it's nice and clean and ready for your grade. To do this you want to make sure that two scopes are visible- the parade and the vectorscope. The parade shows you all of the brightness values in your image from 0 which is black all the way up to 100 which is white, and the vectorscope shows you the colors in your image with the very center being gray, the hues around the edge, and as colors move out towards the edge of the circle that means they're more saturated. So it shows you a map of all the pixels in your image by color and brightness.

 This gives you a really concrete way to look at those scopes and see exactly what the colors in your image are doing. So the first thing i want to do is take that flat footage from my camera and bring back a realistic lifelike amount of contrast. 

So i'm going to start by taking the black point and dragging it down until something on the parade hits zero. Then once i've got just those couple of pixels that are technically black in the image i'm gonna take the white point and drag it up so that some technically hit 100 so we have a couple of white pixels in the image. So we have that full contrast from true white to true black. 

Now, it's worth noting that sometimes you're not going to have anything completely white or completely black in your image, so make sure to take a look at what you're working with beforehand. Like if you have a really dark frame where there's nothing that's technically white, if you stretch it all the way that something completely turns white you're actually going to be losing detail and making the image look worse. Actually for example with this image, these bags in the back and the shelves can be completely black. There should be a black pixel in there somewhere for there to be the right amount of contrast. But there's nothing in the frame that's completely true white, so if i stretch that white point all the way out my skin is gonna be way too bright. And that goes for all the techniques I'm gonna be talking about in this video. Don't just like press buttons and look at the scopes and see what it does. Use your eyes. Look at the footage and see what looks right. 
















So now that we've corrected the levels throughout the image it's time to adjust the white balance, and this is something that i'm guilty of messing up all the time. I'll go out to shoot, have my camera automatically set to cloudy from the day before, it's not a cloudy day anymore it's sunny, and the shots are all way too warm. So i have to fix that in post. The best thing you can possibly do is just get it right in camera, but even when you do it's sometimes still just a little bit off. And if you try to grade without your white balance being corrected first, the image is going to completely fall apart and you're going to really notice all those inaccuracies in the color temperature. So let's fix it. The way that i prefer to correct white balance whenever i can is by having something that's white in the image and just using the eyedropper to select it and correct the white balance that way. 

In fact for this shot I've got a white piece of paper so that I can set the white balance when i'm editing. This is a good thing to do if you have the chance but a lot of the time you don't. You'll notice in a lot of my vlogs where i'm shooting outside in less of a controlled environment I'll wear like a white shirt or a white hoodie. That's actually so that i can set white balance by using that eyedropper tool on what i'm wearing. So if you can find something that's completely white in the image that's the way i would go, but if you can't there are other options. So first if you're shooting a human subject then you can mask around their skin tone and make sure that it's accurate. 

So just draw a mask around something that's just skin, like on this shot I would select probably just this half of my face. Then take a look at the vector scope and since you've isolated that skin tone all of the pixels on the vector scope should be aligning on this line in the top left. If they're to the left of that line then it means that your shot has a green cast and you need to add more purple to make that skin tone accurate. So go over to the tint and drag it more towards the purple side. Then you can just delete that mask and you can see that your white balance should be accurate at that point. Finally if there's not anything white or a skin tone in the image you can try just adjusting the colors to have a balanced image which will generally be more or less correct in terms of white balance. So without masking anything out to isolate it just take a look at the vector scope for the entire image and if you see that it's skewing a bit towards the green side then add in some magenta to push it back towards the center of the circle. If it's skewing towards blue add in some yellow in the temperature to get it back to the center of that map. This is not a perfect method. Like if you're shooting in the forest you're probably going to have a lot of green throughout your image and it's going to dominate the vector scope, so if you correct it to just be in the center then your image is going to actually have a purple cast and be worse. So like use your head, but this can be a useful technique for seeing what could help with your white balance. Now that we've corrected the colors of our image i'm going to add another lumetri color effect and start grading. The first thing i'll do is jump into the curves and use a nice broad s-curve to try and get those deep shadows in my image. This is just a personal preference and in fact one that a lot of people don't like to do themselves, but i like to have really broad deep shadows where the shadow portions of the image kind of just blend together into one big gooey dark spot of color. Then i'll just scroll on down to the hue curves and start adjusting some colors. This is the hue versus saturation curve. On the x-axis we have hue and on the y-axis we have saturation. So you can select a color drag it up and down to saturate it or desaturate it. I like to start out by marking the reds where the skin tones are so i know i'm not messing with those skin tones too dramatically. Then I'll move on and start desaturating purple and green. 

















A lot of artifacts throughout your image are going to be on the purple and blue side, so if you start by just desaturating those colors you're probably going to clean the image up a good bit- not always, but it generally helps for me. I don't desaturate the green as much as the purples, but I do drag them down a good bit just to have that moody vibe in the image. You guys know I like that moody vibe. I'll then bring back some of the blue if there's actually something that should be blue in the shot. So for example this shot of the brooklyn bridge was shot during blue hour so the sky and the reflection should be blue, but on this shot that we shot in the pacific northwest this gate and the car behind it look blue on camera but they're actually gray so i'm just gonna leave the blue completely out of this one so they're true gray. Then below that the hue versus hue curve. And this is similar to the hue versus saturation curve we just talked about but instead of selecting a color and dragging it to adjust its saturation you can select a color then drag it up and down to actually change the hue and shift that color you know closer to another color. So what you can do is just take that entire thing drag it up a little bit then the blues are going to turn green and the yellows are going to turn red and you've got like a cliche teal and orange travel influencer color grade- don't do that. Instead we're just gonna make some small tweaks to individual colors here because things can really get out of hand with this slider. So i'm gonna start by boxing around the greens and then dragging them down to give them a cooler tint. I like to have those nice minty greens in my images lately. Then I'm just going to select the blues and drag them up a little bit to give them a teal tint. Then all that's left is the orange tones, yellow orange and red, and these it really depends on the shot but what i generally like to do is just play around with them and i usually end up shifting them up a little bit to be closer to red without messing up the skin tone. That's an important part of this because the skin tones are in that warm range so you don't want to tweak it too much or you're going to absolutely destroy your skin tones and end up with purple skin. And boom we're done with the hue curves, and these are what i usually use to make like the broader adjustments to the large colors in my shot. But what if you want to make a more fine-tuned adjustment to a really specific individual color. Well, that's where HSL secondary comes in. This basically allows you to select an individual color in the image and tweak it to your liking. 

And when you remove red you add teal, so we're going to add a bit of a teal tint into those shadows which I think just adds some more color contrast and gives it more of that moody but punchy vibe. If you have desaturated greens in your image this also might add that extra kind of depth that you need to make those greens look good. A lot of the time if you desaturate the greens they can look kind of dry and faded, but this gives them that minor teal tent to have them be this is almost always completely useless except for when you want to desaturate the blacks and whites.

 So what we're going to do is just select the darkest pixels and the lightest pixels and drag the saturation down to zero. This is never gonna like damage your shot, like it's always going to either do nothing or fix the problem, so it's worth adding to almost every shot you ever work with. For example on this one I adjusted the white balance and made it a lot more warm so we have a bit of a yellow tint and the highlights and you don't really notice it until you desaturate those white pixels and see just how much better it looks. It's subtle but once you see it you can't unsee the difference that it makes. So what I would do is literally just add this on an adjustment layer over the entire project because it's either going to help on some shots or do nothing at all. It's never going to be a mistake. Finally i like to add this diffused highlights effect to most of my footage, but i already made a tutorial just on how to do that effect so i'll just link that right up here. But that's all for today. I hope you learned everything you wanted to from this video. I hope i answered all of your burning questions about my color grading. If you enjoyed this video or learned something new from it do feel free to show your support by leaving a like on the video sharing it with your friends or even subscribing to my channel. I upload new videos just like this every single week. But that's all for now. Keep creating and I'll see you in the next one. 




















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Soft edit Project File

June 04, 2022 0


in this alight Motion tutorial, we will learn about shape transitions we will know that how can we make transitions without using any external plug- ins you can take any shape in this, even you can draw shape by pen tool it's a simple technique it will work on all shapes so first we will make colour mate
 we are making only for base you can use any video clip or image if you want drop colour mate in timeline and add some extra video tracks in timeline for that right click on third video track and add 4 video tracks now we will take shape, for that click on graphics menu and choose ellipse it will create shape layer, adjust it and make circle shape now align it in centre and vertical for that ,click on graphics menu and choose horizontal and vertical align now we will make animation on this shape right to centre move then Centre to extend on full screen move play head to centre and click on position in effects panel it will make starting keyframe now we will move the shape in right side and we will move play head on 9th frame Now click on reset parameter it will move back shape to centre and it will make right to Centre animation now click on scale under position in effects control, and move play head to 21st keyframe now extend the scale size as much as it can cover all the screen so now right to centre and Centre to zoom in animation has be en created 


































 we can see it now we will make one copy of it for that press and hold alt key and drag it upside now move copy on 6th frame now we will change the colour of second copy, for that click on graphics menu and in edit menu click on shape and choose colour now we will make one more copy of it click and hold alt key and drag up side we will keep it on 12th frame will change its colour too now let's play it and check to make it more attractive we will put some effects on shape in effects choose drop shadow and drag and drop on second shape layer now in effects panel choose opacity to 90% drop shadow and distance zero and softness set 25 now copy it and paste it on third shape player by pressing control plus V so, our intro is done now we will make outro

 I will cut it from here and we will delete extras now we will make copy of these select all three and press and hold Alt key and drag it right side now select all three and right click and choose nest after that right click and choose speed duration and select reverse now let's play and check it now I will check it on video clips for that will import 2 video clips we can delete colour mate now so, as you can see middle cut in intro and outro you have to keep same position on two different clips so, this shape animation can work properly so, this way you can make transition by using shapes in premiere Pro if you like the video then subscribe to channel like and share the video 


















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Friday, April 29, 2022

Alight Motion 4.1.0 New Update Download

April 29, 2022 1

 Alight Motion 4.1.0 New Update 



                          Alight Motion 4.1.0


New Features:

Hi Guy's Alight motions 4.0 update comes, with various new features and changes

  You can watch alight motions tutorial, on some new features all for the same a bit confusing to me first i'll show you the new features and effects then i'll show you how to use them - the first one is that you can now change the settings of a project while being in the project and also we have two new background colors green and blue - project editing timer now exists it displays the amount of time you spent on a project secondly.

 




Add Multiple Pic's:

  We can now import multiple images at once by tapping on all multiple and then selecting the images - we can also select the amount of duration layers, we'll have when importing them and change the timing of the layers - well that reminds me we can also set the default duration of a layer from align motion settings.


Bookmarks:

 Thirdly the bookmarks are now added by tapping on the timeline and the former bookmarks, place is replaced by view options panel - the view options panel consists of pixel preview grid layer solo slash reduced opacity view active camera view preview pan and zoom you can go to home then tap on detail to release notes of the 4.0 update, and you'll get redirected to this page where you can find a short 


New Features:

Explanation of the new features - pixel preview is basically what it would look like after exporting it grid is just a grid which you can increase or decrease the columns, or routes layer solo allows you to view only the selected layer while you are editing it and reduce opacity view is just a layer having 50 of the opacity it originally has preview pattern zoom allows, you to zoom in or out the project you can either tap on this plus or minus or tap on this icon and pinch the screen 




3D Camera & Null Object:

 also we have the new object where you can find camera no and empty group - camera object is kind of complicated, but i'll try to make it simple so let's do the easy first - i'll show you how to use this shortly null object is an invisible layer that you can parent with other layers like maybe little ducks or other layers follow the mother duck which is the null layer an empty group is
basically a group that has nothing in it.


Group Settings:

 Now you can also change the resolution on the group - - and add dynamic resolution which lets you transform groups without the group getting, blurry we can also turn off group retiming which means now you can split or trim the groups without the start of your grooves hindering you already that's so.


Z Position:

 How about camera object there is a new feature called set coordinates or z position, just tap on the number above z to switch to it this creates a 3d or three-dimensional scale kind, of thingy it allows the layer to appear closer or further away to use camera object i found out that you need to use that position for it to work properly add keyframes and move it or just bring it close to the preview then add a camera object turn on active camera view and swipe on the layer around it moves it moves - -

      when you go to camera options you can find camera view focus blur and fog camera view controls the view angle and zoom distance focus blur adds a blur on some layers and pop box - a quick explanation is that focus blurs blurs the layer that the focus is not on or to help you focus on an object and fog gets a layer of fog on the layers and kind of makes it look like it disappeared you can add multiple cameras, add effect to them and also parent them - and copy paste styles how could i forget better - you can now copy layers and the style of that layer and paste it onto other layers the best part is that you can select what to paste - copy pasting easing curve 


Now allows you to place the same easing onto all the keyframes, auto shake random jitter and oscillate were updated new effects are rash to transform skill assistant and parenting helper the names changed - the image and video button is now called media estimated time remaining to export project is now available on ipad and ios - and the audio browser looks different now it has been updated to match the design in ipad and ios and let's preview Thank you 
















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Monday, April 18, 2022

Shake Preset link Download

April 18, 2022 0






                     Top 10 Shake Preset Pack

 

Hi Guy's

 what so everybody dobby mass is here and today I'd be showing you how to edit camera shake into your footage in Alight Motion so we're gonna take footage that originally looks like this just a very you know tripod shot nothing going on here and we're going to end up making it look like this where it looks like that a camera someone was actually holding the camera for this shot and this is actually really simple to accomplish we're actually using warp stabiliser of all effects to do this sort of a reverse warp stabilizer




Sequence:

 so let's get started I'll explain it along the way first thing we need to do is we need to create a sequence with our footage in it so in this situation what I have is this file right here we're going to change the sequence settings for it and you see it's just this this long sort of footage here I have this posted on my other channel it's just sort of like a ambient sort of video I'll put that I'll put a card up if you want to check that out 

   but so we have this right here and what we want to do is we want to add some camera shake to this so what we need to do is we need to find literally any clip in the world that has camera shake you can find this on YouTube you can just record you know go outside and record something you know chord your desk you can record anything as long as there's some proper contrast and warp stabiliser can sort of figure it out and so in this situation 

 

what I have is something that's completely and totally different than the other footage which is this right here and so we're just walking into a temple and you see there's some camera shake along the edges it's got that sort of bounce in the move and that's what we need it's all we need so we're gonna go ahead and drag that onto this footage and then I'm just going to make sure that my other piece of footage doesn't go longer than this one so we'll just cut the end right there and now they're all the same so it doesn't matter that this one's smaller than the other one that doesn't matter at all we can make it bigger


 if we want to to sort of make it fit a little bit bigger so we'll put that like right there and now it fits perfectly but what we need to do now is we need to actually nest the footage so we need to make this one a piece of footage so we're going to highlight this we're going to right click and we're going to go up to nest right here it's going to create ourselves a nested sequence we can name this like camera shake or really anything that you want we'll leave the extra eye in there and we'll click on this and now what we have is the only the top piece of footage 

is what it's doing is every time this one moved left this one will not move left and we basically just copied the camera shake from this footage onto the bottom footage and now in the final form we have it looking like a natural camera shape because it was a natural camera shake that we just transplanted onto this new footage and now there you have it we have ourselves moved from a tripod shot to a very realistic-looking handheld shot and like I said all you had to do is use warp stabiliser of all effects to do it now don't ever click the analyze button again once you click that again it's going to reanalyze for this new footage


 right here and this will become you know a tripod shot again so once you have it all set up just you know don't mess around with any of this anymore you're now good to go and you now have your camera shake ready to move things are before joining if you have any questions or comments go and dome in the comment section below or on our website I don't master yet if you would super move it is similar this one going into that subscribe button I make a video every other day on Adobe it related products and until I some guys see ya you 














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